All the Time or also known as Time Enough at Last is a film
surrounding Henry Bermis, a banker who has the addiction of reading books.
Because of his job and his wife, he can’t have all the time to himself reading.
Until one day in the bank where he is working at, he spends his lunch time in
the bank vault until suddenly he heard a loud boom. This made the vault shake,
making Bermis unconscious. When he got out of the vault, he sees no one on
sight, all just rubble and destroyed building. As he is alone in a shelter
where he is eating, he fell in despair that he is ready to commit suicide when
he found a revolver on the way. His despair became joy when he saw the library
destroyed but the books are still in good shape. When he was about to pick up
his glasses and to start reading, his glasses broke and without those, he
couldn’t read.
An Adaptation of this story would go like this.
An Adaptation of this story would go like this.
Once
there was a student who was fond of playing computer and video games. He would
always play any video game in his free time at school or even at home. Even
through breaks where there are many chances of socializing with one another he
would still insist on playing these games. He would cut his expenses just to
save up to buy a new game one after the other. He barely talks to his parents
and spends most of his time at home staying in bed playing video games. Every
time when it comes to dinner time, he would always be disturbed to come to the
dining table forcing him stop his game play. He wishes also that there would be
no more school so that he could have all of the time in the world to play his
games. His wish also implicates that he wishes he could play his games when he
wants and anywhere he goes. Just a past few days have passed and he got full of
these. He now skips classes just to play and even does not eat dinner or
breakfast with his family anymore. He even shouted back to his parents and
never spoke to them. Then there he says “Ahh! At last all the time I need to
play has come”. Not so long after this happened, his game console broke. He
felt loneliness and realizes that he would have no future with just spending
his time playing games. He realized the value of having the family together
even it was a small time.
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